zNetSell
A sell plugin for Minecraft networks: /sell, /worth, a sell menu, sellwands, boosters and daily limits, with the same prices, limits and history on every server.
- Price
- 6.99 USD on BuiltByBit
- Free edition
- zNetSell Lite: one server, SQLite
- Runs on
- Paper and Folia 1.21.4 to 26.3, Java 21
- Needs
- Vault or VaultUnlocked and an economy plugin
- Version
- 0.1.0 Version history

zNetSell » Diamond sells for $37.50 each, $2,400 per 64.
zNetSell » Sold 160 items for $1,392. (x1.5)
zNetSell » x2 sell booster on the whole network for 1h 30m.
zNetSell » 54 items were kept: today's limit is reached.
Quick reference
The commands, permissions and placeholders you use most. Each block opens its full page in the wiki.
Player commands
Commands/sell | Opens the sell menu: drop items in, see the total, click Sell. |
/sell hand | Sells the stack in your hand. |
/sell all | Sells everything with a price in your inventory. |
/sell history | Your sales on every server, newest first. |
/worth | What an item sells for, one and a full stack. |
Admin commands
All of them/netsell editor | Price editor menu: price, daily limit, stop selling. |
/netsell setprice diamond 12.5 | Sets one item's price, up to 4 decimals. |
/netsell setlimit diamond 1000 | Daily limit per player, on the whole network. |
/netsell booster 2 1h30m | Global booster on every server; booster stop ends it. |
/netsell wand Steve 100 1.5 | Gives a sellwand: 100 uses, x1.5. |
/netsell import essentials | Previews prices from worth.yml; add confirm to import. |
/netsell status | Server id, database, Redis and the running booster. |
/netsell reload | Reads config.yml, messages and prices again. |
Permissions
Permissions| Node | Default |
|---|---|
netsell.sell.gui | everyone |
netsell.sell.hand | everyone |
netsell.sell.all | everyone |
netsell.history | everyone |
netsell.worth | everyone |
netsell.wand | everyone |
netsell.admin | op |
netsell.multiplier.<n> | nobody |
Placeholders
Placeholders| Placeholder | Shows |
|---|---|
%netsell_multiplier% | 3 |
%netsell_booster% | 2 |
%netsell_booster_left% | 1h 30m |
%netsell_sold_today% | $1,250.00 |
%netsell_items_today% | 3840 |
Install on one server
Three steps, no database to set up. A network adds MySQL, MariaDB, PostgreSQL or MongoDB, and Redis.
Add an economy
Vault (VaultUnlocked on Folia) and an economy plugin such as EssentialsX, if you don't have them yet.
Drop the jar in plugins/
Restart. zNetSell writes config.yml, English and Spanish messages and a SQLite database.
Set your prices
/netsell editorin game, or/netsell import essentials confirmto bring the prices you already have.
Quick answers
More in the wiki- Do I need Redis on one server?
- No. One server runs on SQLite with nothing to set up. Redis is only for network mode.
- Does zNetSell move money between servers?
- No. It pays through your economy plugin. If that plugin syncs balances, the money follows the player as it does now.
- Can I bring my prices from another plugin?
- Yes: /netsell import reads EssentialsX's worth.yml, ShopGUI+ and EconomyShopGUI, and shows a preview before it changes anything.
- Does it run on Folia?
- Yes, the same jar. Use VaultUnlocked in place of Vault, and an economy plugin that supports Folia.
- Which items can be sold?
- Plain items with a price. Renamed, enchanted, damaged or custom items never sell, so crate keys and custom tools are safe.
- What does zNetSell Lite leave out?
- Lite runs one server on SQLite, without sellwands, boosters or network mode. Upgrading is swapping the jar.

